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ParseCommandClearEffect Class

Clears the cell effect for the glyph.

C#
public sealed class ParseCommandClearEffect : ParseCommandBase

Inheritance objectParseCommandBase

ParseCommandClearEffect(string, ParseCommandStacks)

Section titled “ParseCommandClearEffect(string, ParseCommandStacks)”

Creates a new instance of this command.

C#
public ParseCommandClearEffect(string parameters, ParseCommandStacks commandStack)

parameters string
The string to parse for parameters.

commandStack ParseCommandStacks
The current commands for the string.

Build(ref ColoredGlyphAndEffect, ColoredGlyphAndEffect[], int, ICellSurface?, ref int, ReadOnlySpan<char>, ParseCommandStacks)

Section titled “Build(ref ColoredGlyphAndEffect, ColoredGlyphAndEffect[], int, ICellSurface?, ref int, ReadOnlySpan<char>, ParseCommandStacks)”

Builds a glyph.

C#
public override void Build(ref ColoredGlyphAndEffect glyphState, ColoredGlyphAndEffect[] glyphString, int surfaceIndex, ICellSurface? surface, ref int stringIndex, ReadOnlySpan<char> processedString, ParseCommandStacks commandStack)

glyphState ColoredGlyphAndEffect
The current glyph being built.

glyphString ColoredGlyphAndEffect[]
The current string of glyphs that has been processed until now.

surfaceIndex int
Where on the surface this glyph will appear.

surface ICellSurface
The surface associated with the glyph.

stringIndex int
Where in the original string this glyph is from.

processedString ReadOnlySpan<char>
The entire string being processed.

commandStack ParseCommandStacks
The state of commands.