Simple Class
Definition
Section titled “Definition”A simple splashscreen that fades in a screen specifying “Powered by SadConsole”.
public class Simple : ScreenSurface, IDisposable, IScreenSurfaceEditable, IScreenSurface, IScreenObject, IPositionable, IComponentHost, ISurface, ISurfaceSettable, ICellSurfaceResizeInheritance object → ScreenObject → ScreenSurface
Implements IDisposable, IScreenSurfaceEditable, IScreenSurface, IScreenObject, SadRogue.Primitives.IPositionable, IComponentHost, ISurface, ISurfaceSettable, ICellSurfaceResize
Constructors
Section titled “Constructors”Simple()
Section titled “Simple()”A new instance of this class.
public Simple()Methods
Section titled “Methods”ProcessKeyboard(Keyboard)
Section titled “ProcessKeyboard(Keyboard)”Ends the animation when a key is pressed.
public override bool ProcessKeyboard(Keyboard keyboard)Parameters
Section titled “Parameters”keyboard Keyboard
The keyboard state.
Returns
Section titled “Returns”bool
The base implementation of the keyboard.