Settings.Rendering Class
Definition
Section titled “Definition”Rendering options generally set by a game host.
public static class Settings.RenderingInheritance object
Properties
Section titled “Properties”RenderWidth
Section titled “RenderWidth”The width of the area to render on the game window.
public static int RenderWidth { get; set; }RenderHeight
Section titled “RenderHeight”The height of the area to render on the game window.
public static int RenderHeight { get; set; }RenderRect
Section titled “RenderRect”Where on the screen the engine will be rendered.
public static Rectangle RenderRect { get; set; }RenderScale
Section titled “RenderScale”If the RenderRect is stretched, this is the ratio difference between unstretched.
public static (float X, float Y) RenderScale { get; set; }