REXPaintImage.Cell Struct
Definition
Section titled “Definition”A RexPaint layer cell.
public struct REXPaintImage.CellConstructors
Section titled “Constructors”Cell(int, Color, Color)
Section titled “Cell(int, Color, Color)”Creates a new REXPaint cell.
public Cell(int character, REXPaintImage.Color foreground, REXPaintImage.Color background)Parameters
Section titled “Parameters”character int
The glyph.
foreground REXPaintImage.Color
The foreground color.
background REXPaintImage.Color
The background color.
Fields
Section titled “Fields”Character
Section titled “Character”The character for the cell.
public int CharacterForeground
Section titled “Foreground”The foreground color of the cell.
public REXPaintImage.Color ForegroundBackground
Section titled “Background”The background color of the cell.
public REXPaintImage.Color BackgroundMethods
Section titled “Methods”IsTransparent()
Section titled “IsTransparent()”Returns true when the current color is considered transparent.
public bool IsTransparent()Returns
Section titled “Returns”bool
True when transparent.