| FPSCounterComponent | A component to draw how many frames per second the engine is performing at. |
| Game | A MonoGame Microsoft.Xna.Framework.Game instance that runs SadConsole. |
| GameTexture | Creates a Microsoft.Xna.Framework.Graphics.Texture2D. Generally you request this from the GetTexture(string) method. |
| Global | Global variables used by the MonoGame host. |
| SadConsoleGameComponent | A game component that handles updating, input, and rendering of SadConsole. |
| Settings | A settings class usually used when creating the host object. |