| AnimatedAppearanceComponent | A component for Entity that animates the AppearanceSingle property. |
| Entity | A positioned and animated game object. |
| Entity.Animated | An entity that is a an animated surface. |
| Entity.EntityMovedEventArgs | Arguments for the entity moved event. |
| Entity.SingleCell | An entity that is a single cell. |
| EntityManager | Manages a set of entities. Adds a render step and only renders the entities that are in the parent IScreenSurface visible area. |
| EntityManagerZoned | Manages a set of entities. Adds a render step and only renders the entities that are in the parent IScreenSurface visible area. |
| EntityManagerZoned.ZoneEventArgs | Contains event data for a Zone and Entity interaction. |
| EntityManagerZoned.ZoneMoveEventArgs | Contains event data for a Zone and Entity interaction. |
| Zone | Defines an area for a scene. |