MonoGameCallbackConfig Class
Definition
Section titled “Definition”public class MonoGameCallbackConfig : IConfiguratorInheritance object
Implements IConfigurator
Constructors
Section titled “Constructors”MonoGameCallbackConfig()
Section titled “MonoGameCallbackConfig()”public MonoGameCallbackConfig()Properties
Section titled “Properties”MonoGameCtorCallback
Section titled “MonoGameCtorCallback”public Action<Game>? MonoGameCtorCallback { get; set; }MonoGameInitCallback
Section titled “MonoGameInitCallback”public Action<Game>? MonoGameInitCallback { get; set; }SkipMonoGameGameCreation
Section titled “SkipMonoGameGameCreation”public bool SkipMonoGameGameCreation { get; set; }Methods
Section titled “Methods”Run(BuilderBase, GameHost)
Section titled “Run(BuilderBase, GameHost)”Called by the Builder; Runs the specific config for this object.
public void Run(BuilderBase config, GameHost game)Parameters
Section titled “Parameters”config BuilderBase
The builder configuration object.
game GameHost
The game object being created.