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AnimatedScreenObject.AnimationState Enum

Represents what state the animation is in.

C#
public enum AnimatedScreenObject.AnimationState

The animation has never been played or was forcibly stopped.

C#
Stopped = 0

The animation is currently playing.

C#
Playing = 1

The animation was either manually restarted or repeated.

C#
Restarted = 2

The animation was played and completed.

C#
Finished = 3

The animation is now the current animation for an entity.

C#
Activated = 4

The animation is no longer the current animation for an entity.

C#
Deactivated = 5