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Struct REXPaintImage.Cell

A RexPaint layer cell.

Inherited Members
ValueType.Equals(object)
ValueType.GetHashCode()
ValueType.ToString()
object.GetType()
object.Equals(object, object)
object.ReferenceEquals(object, object)
Namespace: SadConsole.Readers
Assembly: SadConsole.dll
Syntax
public struct REXPaintImage.Cell

Constructors

Cell(int, Color, Color)

Creates a new REXPaint cell.

Declaration
public Cell(int character, REXPaintImage.Color foreground, REXPaintImage.Color background)
Parameters
Type Name Description
int character

The glyph.

REXPaintImage.Color foreground

The foreground color.

REXPaintImage.Color background

The background color.

Fields

Background

The background color of the cell.

Declaration
public REXPaintImage.Color Background
Field Value
Type Description
REXPaintImage.Color

Character

The character for the cell.

Declaration
public int Character
Field Value
Type Description
int

Foreground

The foreground color of the cell.

Declaration
public REXPaintImage.Color Foreground
Field Value
Type Description
REXPaintImage.Color

Methods

IsTransparent()

Returns true when the current color is considered transparent.

Declaration
public bool IsTransparent()
Returns
Type Description
bool

True when transparent.

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