Show / Hide Table of Contents

Class CallbackConfig

Inheritance
object
CallbackConfig
Implements
IConfigurator
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Configuration
Assembly: SadConsole.dll
Syntax
public class CallbackConfig : IConfigurator

Constructors

CallbackConfig()

Declaration
public CallbackConfig()

Properties

event_Ending

Declaration
public EventHandler<GameHost>? event_Ending { get; set; }
Property Value
Type Description
EventHandler<GameHost>

event_FrameRender

Declaration
public EventHandler<GameHost>? event_FrameRender { get; set; }
Property Value
Type Description
EventHandler<GameHost>

event_FrameUpdate

Declaration
public EventHandler<GameHost>? event_FrameUpdate { get; set; }
Property Value
Type Description
EventHandler<GameHost>

event_Started

Declaration
public EventHandler<GameHost>? event_Started { get; set; }
Property Value
Type Description
EventHandler<GameHost>

Methods

Run(Builder, GameHost)

Called by the Builder; Runs the specific config for this object.

Declaration
public void Run(Builder config, GameHost game)
Parameters
Type Name Description
Builder config

The builder configuration object.

GameHost game

The game object being created.

Implements

IConfigurator

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
In this article

Back to top

Back to top Generated by DocFX