Class Settings
A settings class usually used when creating the host object.
Inherited Members
Namespace: SadConsole.Host
Assembly: SadConsole.Host.MonoGame.dll
Syntax
public static class Settings
Properties
GraphicsProfile
The MonoGame graphics profile to target.
Declaration
public static GraphicsProfile GraphicsProfile { get; set; }
Property Value
Type | Description |
---|---|
GraphicsProfile |
MonoGameScreenBlendState
The blend state used when drawing surfaces to the screen.
Declaration
public static BlendState MonoGameScreenBlendState { get; set; }
Property Value
Type | Description |
---|---|
BlendState |
MonoGameSurfaceBlendState
The blend state used with IRenderer on surfaces.
Declaration
public static BlendState MonoGameSurfaceBlendState { get; set; }
Property Value
Type | Description |
---|---|
BlendState |
UseHardwareFullScreen
Tells MonoGame to use a full screen resolution change instead of soft (quick) full screen. Must be set before the game is created.
Declaration
public static bool UseHardwareFullScreen { get; set; }
Property Value
Type | Description |
---|---|
bool |