Show / Hide Table of Contents

Class RendererNames

Renderer names used by hosts and types.

Inheritance
object
RendererNames
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Renderers.Constants
Assembly: SadConsole.dll
Syntax
public static class RendererNames

Fields

Default

The default renderer for a screen surface.

Declaration
public const string Default = "default"
Field Value
Type Description
string

LayeredScreenSurface

The renderer for a LayeredScreenSurface.

Declaration
public const string LayeredScreenSurface = "layeredscreensurface"
Field Value
Type Description
string

None

An absent renderer.

Declaration
public const string None = "none"
Field Value
Type Description
string

OptimizedScreenSurface

The renderer for a ScreenSurface that doesn't use any steps, it directly renders the surface to a cached texture.

Declaration
public const string OptimizedScreenSurface = "optimizedscreensurface"
Field Value
Type Description
string

ScreenSurface

The renderer for a ScreenSurface.

Declaration
public const string ScreenSurface = "screensurface"
Field Value
Type Description
string

Window

The renderer for a Window.

Declaration
public const string Window = "window"
Field Value
Type Description
string
In this article

Back to top

Back to top Generated by DocFX