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Class DrawCallManager

Helps manage the SharedSpriteBatch while draw calls are drawing.

Inheritance
object
DrawCallManager
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.DrawCalls
Assembly: SadConsole.Host.MonoGame.dll
Syntax
public static class DrawCallManager

Methods

InterruptBatch()

Ends the SharedSpriteBatch so another can be started, perhaps with an effect.

Declaration
public static void InterruptBatch()

ResumeBatch(bool)

Resumes rendering to RenderOutput with SadConsole's default settings.

Declaration
public static void ResumeBatch(bool skipSetRenderTarget = false)
Parameters
Type Name Description
bool skipSetRenderTarget

When true, skips assinging RenderOutput as the render target.

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