Show / Hide Table of Contents

Class ImGuiWindow

Inheritance
object
ImGuiObjectBase
ImGuiWindow
FinalOutputWindow
Inherited Members
ImGuiObjectBase.BuildUI(ImGuiRenderer)
ImGuiObjectBase.IsVisible
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.ImGuiSystem
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public abstract class ImGuiWindow : ImGuiObjectBase

Constructors

ImGuiWindow()

Declaration
protected ImGuiWindow()

Fields

DialogResult

Declaration
public bool DialogResult
Field Value
Type Description
bool

IsOpen

Declaration
public bool IsOpen
Field Value
Type Description
bool

Properties

Title

Declaration
public string Title { get; set; }
Property Value
Type Description
string

Methods

DrawButtons(out bool, bool)

Declaration
public static bool DrawButtons(out bool result, bool acceptDisabled = false)
Parameters
Type Name Description
bool result
bool acceptDisabled
Returns
Type Description
bool

OnClosed()

Declaration
protected void OnClosed()

Events

Closed

Declaration
public event EventHandler Closed
Event Type
Type Description
EventHandler

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
In this article

Back to top

Back to top Generated by DocFX