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Delegate Global.RecreateRenderOutputDelegate

Regenerates the RenderOutput if the desired size doesn't match the current size.

Namespace: SadConsole.Host
Assembly: SadConsole.Host.MonoGame.dll
Syntax
public delegate void Global.RecreateRenderOutputDelegate(int width, int height)
Parameters
Type Name Description
int width

The width of the render output.

int height

The height of the render output.

Constructors

RecreateRenderOutputDelegate(object, nint)

Declaration
public RecreateRenderOutputDelegate(object @object, nint method)
Parameters
Type Name Description
object object
nint method

Methods

BeginInvoke(int, int, AsyncCallback, object)

Declaration
public virtual IAsyncResult BeginInvoke(int width, int height, AsyncCallback callback, object @object)
Parameters
Type Name Description
int width
int height
AsyncCallback callback
object object
Returns
Type Description
IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
IAsyncResult result

Invoke(int, int)

Declaration
public virtual void Invoke(int width, int height)
Parameters
Type Name Description
int width
int height

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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