Delegate Global.RecreateRenderOutputDelegate
Regenerates the RenderOutput if the desired size doesn't match the current size.
Assembly: SadConsole.Host.MonoGame.dll
Syntax
public delegate void Global.RecreateRenderOutputDelegate(int width, int height)
Parameters
Type |
Name |
Description |
int |
width |
The width of the render output.
|
int |
height |
The height of the render output.
|
Constructors
RecreateRenderOutputDelegate(object, nint)
Declaration
public RecreateRenderOutputDelegate(object @object, nint method)
Parameters
Methods
BeginInvoke(int, int, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(int width, int height, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Invoke(int, int)
Declaration
public virtual void Invoke(int width, int height)
Parameters
Type |
Name |
Description |
int |
width |
|
int |
height |
|
Extension Methods