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Class ScreenObjectState.ScreenSurfaceState

Inheritance
object
ScreenObjectState.ScreenSurfaceState
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Debug
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public class ScreenObjectState.ScreenSurfaceState

Constructors

ScreenSurfaceState()

Declaration
public ScreenSurfaceState()

Fields

Height

Declaration
public int Height
Field Value
Type Description
int

RenderStepSelectedItem

Declaration
public int RenderStepSelectedItem
Field Value
Type Description
int

RenderSteps

Declaration
public IRenderStepTexture[] RenderSteps
Field Value
Type Description
IRenderStepTexture[]

RenderStepsNames

Declaration
public string[] RenderStepsNames
Field Value
Type Description
string[]

Tint

Declaration
public Vector4 Tint
Field Value
Type Description
Vector4

View

Declaration
public Vector4 View
Field Value
Type Description
Vector4

Width

Declaration
public int Width
Field Value
Type Description
int

Methods

Refresh(IScreenSurface)

Declaration
public void Refresh(IScreenSurface surface)
Parameters
Type Name Description
IScreenSurface surface

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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