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Class FinalOutputWindow

Inheritance
object
ImGuiObjectBase
ImGuiWindow
FinalOutputWindow
Inherited Members
ImGuiWindow.IsOpen
ImGuiWindow.DialogResult
ImGuiWindow.OnClosed()
ImGuiWindow.DrawButtons(out bool, bool)
ImGuiWindow.Title
ImGuiWindow.Closed
ImGuiObjectBase.IsVisible
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Debug
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public class FinalOutputWindow : ImGuiWindow

Constructors

FinalOutputWindow(string, bool)

Declaration
public FinalOutputWindow(string title, bool isOpen)
Parameters
Type Name Description
string title
bool isOpen

Methods

BuildUI(ImGuiRenderer)

Draws this object.

Declaration
public override void BuildUI(ImGuiRenderer renderer)
Parameters
Type Name Description
ImGuiRenderer renderer

The ImGui renderer drawing this object.

Overrides
ImGuiObjectBase.BuildUI(ImGuiRenderer)

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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