Show / Hide Table of Contents

Class ComponentsPanel

Inheritance
object
ImGuiObjectBase
ComponentsPanel
Inherited Members
ImGuiObjectBase.IsVisible
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Debug
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public class ComponentsPanel : ImGuiObjectBase

Constructors

ComponentsPanel()

Declaration
public ComponentsPanel()

Fields

CurrentScreenObject

Declaration
public ScreenObjectState CurrentScreenObject
Field Value
Type Description
ScreenObjectState

Properties

RegisteredPanels

Declaration
public static Dictionary<Type, ISadComponentPanel> RegisteredPanels { get; }
Property Value
Type Description
Dictionary<Type, ISadComponentPanel>

Methods

BuildUI(ImGuiRenderer)

Draws this object.

Declaration
public override void BuildUI(ImGuiRenderer renderer)
Parameters
Type Name Description
ImGuiRenderer renderer

The ImGui renderer drawing this object.

Overrides
ImGuiObjectBase.BuildUI(ImGuiRenderer)

BuildUI(ImGuiRenderer, ScreenObjectState)

Declaration
public void BuildUI(ImGuiRenderer renderer, ScreenObjectState state)
Parameters
Type Name Description
ImGuiRenderer renderer
ScreenObjectState state

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
In this article

Back to top

Back to top Generated by DocFX