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Class MonoGameSettings

Inheritance
object
MonoGameSettings
Implements
IConfigurator
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: SadConsole.Configuration
Assembly: SadConsole.Host.MonoGame.dll
Syntax
public class MonoGameSettings : IConfigurator

Constructors

MonoGameSettings()

Declaration
public MonoGameSettings()

Properties

UseTitleContainer

Declaration
public bool UseTitleContainer { get; set; }
Property Value
Type Description
bool

Methods

Run(BuilderBase, GameHost)

Called by the Builder; Runs the specific config for this object.

Declaration
public void Run(BuilderBase config, GameHost game)
Parameters
Type Name Description
BuilderBase config

The builder configuration object.

GameHost game

The game object being created.

Implements

IConfigurator

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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