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Class PromptWindow

Inheritance
object
ImGuiObjectBase
ImGuiWindowBase
PromptWindow
Inherited Members
ImGuiWindowBase.IsOpen
ImGuiWindowBase.RemoveOnClose
ImGuiWindowBase.AddOnOpen
ImGuiWindowBase.DialogResult
ImGuiWindowBase.Close()
ImGuiWindowBase.OnClosed()
ImGuiWindowBase.Open()
ImGuiWindowBase.OnOpened()
ImGuiWindowBase.DrawButtons(out bool, bool, string, string)
ImGuiWindowBase.Title
ImGuiWindowBase.Closed
ImGuiObjectBase.IsVisible
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: Hexa.NET.ImGui.SC.Windows
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public class PromptWindow : ImGuiWindowBase

Constructors

PromptWindow(string, string, string, string)

Declaration
public PromptWindow(string message, string title = "Message", string positiveText = "Yes", string negativeText = "No")
Parameters
Type Name Description
string message
string title
string positiveText
string negativeText

Methods

BuildUI(ImGuiRenderer)

Draws this object.

Declaration
public override void BuildUI(ImGuiRenderer renderer)
Parameters
Type Name Description
ImGuiRenderer renderer

The ImGui renderer drawing this object.

Overrides
ImGuiObjectBase.BuildUI(ImGuiRenderer)

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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