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Class MessageWindow

Inheritance
object
ImGuiObjectBase
ImGuiWindowBase
MessageWindow
Inherited Members
ImGuiWindowBase.IsOpen
ImGuiWindowBase.RemoveOnClose
ImGuiWindowBase.AddOnOpen
ImGuiWindowBase.DialogResult
ImGuiWindowBase.Close()
ImGuiWindowBase.OnClosed()
ImGuiWindowBase.Open()
ImGuiWindowBase.OnOpened()
ImGuiWindowBase.DrawButtons(out bool, bool, string, string)
ImGuiWindowBase.Title
ImGuiWindowBase.Closed
ImGuiObjectBase.IsVisible
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: Hexa.NET.ImGui.SC.Windows
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public class MessageWindow : ImGuiWindowBase

Constructors

MessageWindow(string, string)

Declaration
public MessageWindow(string message, string title = "Message")
Parameters
Type Name Description
string message
string title

Methods

BuildUI(ImGuiRenderer)

Draws this object.

Declaration
public override void BuildUI(ImGuiRenderer renderer)
Parameters
Type Name Description
ImGuiRenderer renderer

The ImGui renderer drawing this object.

Overrides
ImGuiObjectBase.BuildUI(ImGuiRenderer)

Show(string, string)

Declaration
public static void Show(string message, string title)
Parameters
Type Name Description
string message
string title

Extension Methods

ExtensionsSystem.GetDebuggerDisplayValue(object)
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