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Class Enums<TEnum>

Inheritance
object
Enums<TEnum>
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: Hexa.NET.ImGui
Assembly: SadConsole.Debug.MonoGame.dll
Syntax
public static class Enums<TEnum> where TEnum : struct, Enum
Type Parameters
Name Description
TEnum

Fields

Names

Declaration
public static string[] Names
Field Value
Type Description
string[]

Values

Declaration
public static TEnum[] Values
Field Value
Type Description
TEnum[]

Properties

Count

Declaration
public static int Count { get; }
Property Value
Type Description
int

Methods

GetIndexFromValue(TEnum)

Declaration
public static int GetIndexFromValue(TEnum value)
Parameters
Type Name Description
TEnum value
Returns
Type Description
int

GetValueFromIndex(int)

Declaration
public static TEnum GetValueFromIndex(int index)
Parameters
Type Name Description
int index
Returns
Type Description
TEnum
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